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Thursday,
June 20
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Today we cover several basic actions as they relate to buttons and controlling
the timeline through the use of symbols:
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OnMouse Event
- Goto
- Stop
- Play
- Step forward/back
- Button anatomy
- Setting em up
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Actions available (onMouse event)
- Example 01
- Building simple VCR controls.
- On release vs. others
- Goto frame number vs. other options
- Example 02
- Building interaction into tweens
- Example 03
- Organizing a simpleinteractive.
- Single timeline/scenes.
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