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This video
project is an exploration of two visual experiences: the image in
motion and the image frozen in time. The first part of the project
investigated the image in motion by collaboratively planning and shooting
scenes for a video. Students were asked to film six short scenes in
succession, about 5-10 seconds in length, and then give the video
camera to another student, who would then shoot his or her six scenes.
They were encouraged to connect visual images that lacked any apparent
story or plot. High school students are often reluctant to let the
flow of ideas just happen; they want their scenes to follow a rigid,
narrative progression. One of the objectives of the project was to
stimulate creativity and break through the custom of requiring a beginning,
a middle, and an end to every story or sequence of images.
The second part of the project explored the image frozen in time,
using the video footage already taken. After viewing and discussing
Robert Heineckens videograms, students played back their unedited
videos and selected one of the six scenes they had filmed. Then, using
the freeze frame feature on the video player and a digital camera,
students photographed three successive frames of video directly from
the video monitor. These captures were downloaded to a computer and
manipulated using image editing and painting software. The resulting
images were grainy and distorted; many had acquired a moire effect
caused by photographing the video monitor. While the images had acquired
an abstractness that disguised the original action in the video, they
were visually beautiful nonetheless.
Through the Moment in Time Video Project, the high school students
explored aesthetic issues related to contemporary and traditional
styles of documenting life. They learned to create and be aware of
formal beauty by recording, selecting, and manipulating ordinary scenes
using a "high tech" process.
OBJECTIVES
- Students will learn how to use video cameras and utilize in-camera
editing to create the video scenes.
- Students will learn how to use the video storyboard to "direct"
their video scenes.
- Students will make choices about sequencing video scenes without
relying on conventional narrative structures.
- Students will be able to capture and manipulate their images using
Adobe Photoshop and Painter.
ANTICIPATION
Students were first given the assignment to each shoot six video scenes
of 5 10 seconds each. At this point, I had the students view
video and animation samples.
I asked students to reflect on their own reactions to the pieces through
journaling and then we discussed as a group how each artist approached
the concept differently.

STORYBOARDING
Students were divided into groups of six (based on a class of 24 students)
and each student was given a storyboard numbered one through six.
The storyboard was divided into six "scenes" with the first
and the last scene filled in with words that determined the content
of the imagery. The first and last frame can be predetermined by either
the student or can be provided by the teacher. The next storyboard
will also contain the first and last frame filled in, with the first
frame duplicating the last frame from the first storyboard. The third
storyboard will have the first frame duplicating the last frame of
the second, and so on.
Mandatory frames were titled Eyes,
Hands, Feet Walking, Door Opening, Door Closing, Drinking Fountain,
Toilet Flushing, etc. Students had the option of filming these
in any manner they chose.
BRAINSTORMING AND PLANNING
Students brainstorm as a class and as a group which scenes should
be videotaped to fill in the in-between frames.
Taking the class on an in-school field trip around the school helps
them to extend their ideas of what would be interesting to shoot and
to explore alternative solutions to videotaping the mandatory frames.
The filming of the video will go faster if the students have done
sufficient planning. Students are then given Hi-8 video cameras and
a brief lesson on how to use the video camera and the techniques of
"in camera" editing.
VIDEOTAPING
After the planning stage, students were sent out in their groups to
make their videos. Each student with a first storyboard shot his or
her six frames and then, handed off the cameras to each student with
a second storyboard. These students shot their video and then handed
the cameras off to students with the third storyboards and so on.
This sequencing resembles the procedure of the Surrealist game Exquisite
Corpse, in which the first player draws the head of the "corpse"
and then folds over the paper to conceal his drawing with only a small
amount showing. The next player then draws his contribution and folds
the paper and passes it along to the next player and so on.
It can be fascinating to see how the scenes seguing between the same
storyboard directions create radically different connections. This
encourages students not only to work collaboratively, but also to
collaboratively consider how meaning is generated through the juxtaposition
and sequencing of images.
IMAGE CAPTURING AND MANIPULATION
After the videotaping was finished, the tapes were viewed on a monitor.
Students played back their videos and selected the scenes they wanted
to capture.
Students took digital snapshots of the scenes, frame by frame. These
images were they opened in Adobe Photoshop and Metacreations Painter.
Students altered the images by adjusting contrast and color saturations,
handcoloring, and applying various filters.
Each student produced a series of three images from a single scene.
The frames (images) were then printed on a color laserprinter, and
prepared for display. For the Gallery 400 show the images were displayed
in groups of 3 using aluminum strips purchased at a hardware store
and an acetate covering.
Click here to print out Process Plans for A Moment
in Time Video project. (coming soon)
Click here to print out Storyboard
Worksheet for A Moment in Time Video project.
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